Xamarin C# binding of a Cocoapods iOS SDK using Sharpie — Vidyasagar MSC


After my endeavor with Xamarin.Android Bindings and Xamarin Apps with IBM MobileFirst, , I received an interesting requirement from my colleague Chethan. He wants Xamarin C# binding of our IBM MobileFirst Foundation Objective-C APIs. I thought this is an opportunity to try something new and accepted the challenge. I immediately started exploring to find something … Continue reading Xamarin C# binding of a Cocoapods iOS SDK using Sharpie — Vidyasagar MSC

What’s new in Unity 5


Unity 5.0 is our biggest and boldest release ever. Powerful new features in Unity 5 include:The Physically-based Standard Shader to make your materials look consistent in any lighting environment, cross platform.Real-time Global Illumination, built on Geomerics Enlighten technology.The Audio Mixer, to massively improve audio in your game.HDR Reflection Probes to enhance visual fidelity.PhysX 3.3 to … Continue reading What’s new in Unity 5