Unity and C#: Game Loop (Awake,Start,Update)


IntroductionThe central component of any game, from a programming standpoint, is the game loop. It allows the game to run smoothly regardless of a user's input or lack thereof.Every game must and should have a game loop because a game must continue regardless of a user;s input. In this article i will be talking about two important … Continue reading Unity and C#: Game Loop (Awake,Start,Update)

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