Programming languages provide a way to communicate with a computer through notational instructions.Swift and C# are High-Level Languages commonly categorized under multi-paradigm and Compiled Programming languages. They not only fall into the same category of programming languages but also have many syntactical features in common.Due to this syntactical resemblance, C# developers can easily adapt Swift […] … Continue reading Learn Swift language: The C# Way — Vidyasagar MSC
After my endeavor with Xamarin.Android Bindings and Xamarin Apps with IBM MobileFirst, , I received an interesting requirement from my colleague Chethan. He wants Xamarin C# binding of our IBM MobileFirst Foundation Objective-C APIs. I thought this is an opportunity to try something new and accepted the challenge. I immediately started exploring to find something … Continue reading Xamarin C# binding of a Cocoapods iOS SDK using Sharpie — Vidyasagar MSC
No project is good without a bug and no build is good without an error. Sometimes, a smallest change can fix a major error. We may take more time to find the smallest change, as we concentrate more on the technical side of the error than the logical side of it. The fix for your error … Continue reading Xamarin & VS 2015 : Break the error message into Chunks.
It all started when I received a call saying "Microsoft will be conducting Game Jams at various locations in India. Would you like to be part of it?” Who on the earth will say NO to this as the offer is so tempting and the most important pulling factor is that these Game jams will be conducted … Continue reading Win10GameJam : An unforgettable Gamexperience
Microsoft announced the first technical preview of the Windows 10 developer tooling available to Windows Insiders. Here's Microsoft's full set to step-by-step instructions for setting up the new tools. Sign up for the Windows Insider Program, if you haven't already. Install, or upgrade to, the latest flight of Windows 10 Technical Preview to best support … Continue reading Windows 10 : Start building Universal Apps – Getting started
Unity 5.0 is our biggest and boldest release ever. Powerful new features in Unity 5 include:The Physically-based Standard Shader to make your materials look consistent in any lighting environment, cross platform.Real-time Global Illumination, built on Geomerics Enlighten technology.The Audio Mixer, to massively improve audio in your game.HDR Reflection Probes to enhance visual fidelity.PhysX 3.3 to … Continue reading What’s new in Unity 5
Microsoft Visual studio as an IDE has matured over the years and now as a developer we are eagerly awaiting release of Visual Studio 2015 later this year. In this post,i will be talking about what's good in Visual studio 2015 CTP 6 (released on Feb 23rd) for debugging and profiling your code.I will be … Continue reading Visual Studio : What’s new in 2015 debugging