What’s new in Unity 5


Unity 5.0 is our biggest and boldest release ever. Powerful new features in Unity 5 include: The Physically-based Standard Shader to make your materials look consistent in any lighting environment, cross platform. Real-time Global Illumination, built on Geomerics Enlighten technology. The Audio Mixer, to massively improve audio in your game. HDR Reflection Probes to enhance … More What’s new in Unity 5

Unity 4.6 UI


The new UI system is leaps ahead of the the old, it’s easy it is to build what you want and do it quickly with little or no coding necessary. Get all this out of the box: Fast and flexible workflows Low memory allocations and high performance Easy multiplatform deployment Unique animation capabilities FEATURES New … More Unity 4.6 UI

Implementing the Ad Mediation in unity 3d Windows Phone 8/8.1 Games (silver light runtime)


Originally posted on Unity coding with Microsoft platform services:
Ad Mediation in unity 3D Windows Phone 8/8.1 Games or Apps The Ad Mediator aims to maximize your revenue and improves the monetization by making sure you are always showing a live ad with higher fill rates. This extension enables different ad network solutions into a single project.…

Gaming : Windows Universal Apps with Unity


We are pleased to announce the full support for Windows Phone 8.1 and Universal Windows Applications with the release of Unity 4.5.3. -Unity3d What are windows Universal Apps? At //Build 2014,Microsoft launched this new feature where you DEVELOP ONCE for all windows devices using a unified Windows runtime and VS tools that allow you to both … More Gaming : Windows Universal Apps with Unity

Gaming : Windows Universal Apps with Unity


We are pleased to announce the full support for Windows Phone 8.1 and Universal Windows Applications with the release of Unity 4.5.3. -Unity3d What are windows Universal Apps? At //Build 2014,Microsoft launched this new feature where you DEVELOP ONCE for all windows devices using a unified Windows runtime and VS tools that allow you to both … More Gaming : Windows Universal Apps with Unity

Unity and C# : Performance Optimisation tips


“Premature optimization is the root of all evil.”― Donald Ervin Knuth, Art of Computer Programming, Volume 1: Fundamental Algorithms Optimization is a term which is familiar to any developer. Game developers are more aware of this because of three reasons, They realize the importance only at the fag end of game development. They see this as a … More Unity and C# : Performance Optimisation tips

Unity and C# : Performance Optimisation tips


“Premature optimization is the root of all evil.” ― Donald Ervin Knuth, Art of Computer Programming, Volume 1: Fundamental Algorithms Optimization is a term which is familiar to any developer. Game developers are more aware of this because of three reasons, They realize the importance only at the fag end of game development. They see this as … More Unity and C# : Performance Optimisation tips