No project is good without a bug and no build is good without an error. Sometimes, a smallest change can fix a major error. We may take more time to find the smallest change, as we concentrate more on the technical side of the error than the logical side of it. The fix for your error … Continue reading Xamarin & VS 2015 : Break the error message into Chunks.
After a successful game release to Windows store ,I wanted to try with mobile platforms.I thought why can't i port the same game (Bongo Soccer-200 downloads on win 8/8.1 as on today) to android? The issues i may face I have used an unity Terrain and a 3dMax goalpost in my game,which are heavy for a … Continue reading Unity,Android : Porting your unity game for testing