Unity and C# : Performance Optimisation tips


“Premature optimization is the root of all evil.”― Donald Ervin Knuth, Art of Computer Programming, Volume 1: Fundamental AlgorithmsOptimization is a term which is familiar to any developer. Game developers are more aware of this because of three reasons, They realize the importance only at the fag end of game development. They see this as a game-specific … Continue reading Unity and C# : Performance Optimisation tips

Unity : Porting labs – Takeaways


On May 28th of this year,I was fortunate and privileged to attend Unity3d Porting Labs held at Microsoft India,Signature building,Bangalore.This was an event targeting  gameDev and hosted mainly for India Gamers Community members . The event had sessions by Microsoft,Dumadu Games and Intel.Session 1: Unity3d Games Targeting Windows Phone and Windows Store Speaker : Ujjwal Kumar (Tech Evangelist,Microsoft)- Blog Takeaways … Continue reading Unity : Porting labs – Takeaways